The Outer Worlds: Spacer’s Selection Version simply received a brand new replace, numbered at Patch 1.1 for PS5 and different platforms.
Amongst different issues, this new replace addresses a PS5 crashing subject, fixes efficiency points and simply brings extra normal bug fixes to the most recent model of The Outer Worlds.
This replace comes after an apology was issued by developer Obsidian Leisure after the Spacer’s Selection version launched with its personal set of bugs and issues.
Not precisely what gamers need to discover on a brand new model of an outdated sport, which initially got here out on previous-gen {hardware}.
You possibly can go flip in your PS5 and obtain the replace now, if it hasn’t already occurred robotically.
Obsidian has additionally launched a complete patch notes for the replace, which you’ll be able to try for your self, right here.
The Outer Worlds: Spacer’s Selection Version Patch 1.1 Notes
High Neighborhood Points:
- Adjusted settings for Extremely and Very Excessive graphic modes, enhancing expertise for PC gamers on greater finish graphics playing cards
- Fastened points with SSGI being set inappropriately excessive on PC affecting efficiency
- Up to date SSR values to enhance cinematic mode on Xbox Sequence X|S and PlayStation®5
- Up to date dynamic decision on PC
- Improved framerate in efficiency modes for each Xbox Sequence X|S and PlayStation®5
Efficiency:
- PSO expertise improved to mitigate hitching throughout shader compilation
- SSGI auto settings up to date stopping eventualities the place it will toggle on unexpectedly
Stability:
- Solved uncommon crash on PS5 in Roseway
- Fastened probability for Xbox Sequence X|S consoles to crash throughout lengthy syncs
- Stop momentary reminiscence leaks from showing in UI screens on Xbox Sequence X|S consoles
Basic:
- Varied HLOD enhancements to scale back popping on all platforms
- Repair many situations of flickering textures on all platforms
- Cut back probability for characters hair to glow on all platforms
- Fastened two situations of invisible enemies on all platforms
- Fastened invisible journey mine beam on all platforms
- Improved texture decision on the Xbox Sequence S
- Fastened pores and skin shading points seen on some companions on the Xbox Sequence S
Supply – [Private Division]