Mud & Neon replace obtainable now, patch notes
Posted on March 15, 2023 by Daybreak in Information, Swap eShop
A brand new replace has been launched for Mud & Neon on Swap, bringing a variety of bug fixes, steadiness changes, and improves to the title. Some highlights embody changes to enemy stats and expertise beneficial properties to cut back the grind and enhance the problem, tougher missions producing as gamers survive for longer, and a rise in mission selection. Full particulars might be discovered under:
BUG: Repair a reported blocker in Sabotage mission.
BUG: Repair mind booster results not being added correctly.
BUG: Repair shotgun grunts generally not having the ability to hit.
BUG: Boss well being bar goes away if going into the pause menu.
BUG: Enemies can shoot from outdoors the display screen generally.
BUG: Sticky dash doesn’t work on keyboard/mouse.
BUG: Distortion results are lacking.
BUG: Loot achievement doesn’t rely non-picked-up/scrapped weapons.
BUG: Fastened auto-aim when hip firing
BALANCE: Elevated impact of rank on weapons.
BALANCE: Flip order of some gun store upgrades.
BALANCE: Adjusted dropped ammo for rifle and shotguns.
BALANCE: Tweak some mind booster results.
BALANCE: Alter some enemy stats (sooner exploding critters, much less delay in turret critters, sooner reload for tanks)
BALANCE: Alter xp curve to flatten (sooner xp acquire) after degree 20 to cut back grind.
BALANCE: Alter harm falloff for weapons, much less vary for revolver and shotgun earlier than harm is diminished.
BALANCE: Improve the participant weapon harm/enemy well being curve that multiplies these primarily based on rank.
BALANCE: Adjusted some costs in dwelling base.
IMPROVEMENT: Rewrite mission board era to be extra various. Regenerate all missions on each return and base it on the final two performed missions to keep away from an excessive amount of repetition.
IMPROVEMENT: Generate tougher missions if the participant has survived for a very long time.
IMPROVEMENT: Added extra variations to Sabotage Mission home.
IMPROVEMENT: Made Kill Goal enemies a bit more difficult.
IMPROVEMENT: Added warning visuals to traps.
IMPROVEMENT: Redesigned Boss 5 a bit to be snappier.
IMPROVEMENT: Add a number of variations to Destroy Goal barrels and make them explode sooner to cut back the texture of grind on these missions.
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