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343 Releases Beforehand Unseen Photos From Halo 2 Growth

November 24, 2022
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The Master Chief wields two SMGs.

Picture: 343

In Halo, “the sandbox” usually refers back to the weapons and autos on a map at any given time: all of the toys it’s a must to play with. However for an entire different set of Halo followers, that sandbox is the sport itself. Be it by means of Forge or bold modding tasks like SPV3, enjoying with the very core of the sport itself is a part of the legacy of the franchise. Now, Microsoft has made that even simpler after publishing a radical assortment of modding sources for Halo: The Grasp Chief Assortment. And as a shock, a few of these sources comprise some never-before-seen photographs from Halo 2’s growth manner again within the early 2000s.

At this time, Microsoft launched official documentation for Halo: The Grasp Chief Assortment’s mod instruments, particularly Halo 2 and Halo 3 (different entries within the collection are anticipated to obtain documentation at a later date). As spotted by Halo modder Kiera on Twitter, a few of the documentation for Halo 2 incorporates materials immediately from Bungie circa the early 2000s. With it are a couple of growth photographs that few have seen till now.

A screenshot of development tools for Halo 2 shows off reflective surfaces.

Screenshot: Microsoft / Kotaku

What’s cool about these photographs is that they showcase the inside workings of Halo 2’s engine. Considered one of these photographs illustrates the “screenshot_cubemap” command. I’m not going to thoroughly faux to know what this does, however primarily based on the documentation, it’s to be used in producing reflective surfaces, like we see within the previous documentation picture supplied.

Development images from Halo 2 show off rendering techniques.

Picture: Microsoft / Kotaku

One other neat pair of photographs reveals off debugging data, itemizing information for when a mannequin is utilizing particular weapons or enjoying out numerous animations.

Development footage from Halo 2 shows off debugging information for animations and visual effects.

Screenshot: Microsoft / Kotaku

Various debug information is listed above a Spartan firing a gun.

Screenshot: Microsoft / Kotaku

Like many behind-the-scenes photographs, these are hardly glamorous. However they’re cool nonetheless. The event of Halo 2 is a story of excessive ambition at the price of abusive crunch, a lot of which has been talked about brazenly. Numerous supplies from the sport’s growth have been seen earlier than, whereas others stay out of attain, just like the legendary 2003 E3 demo (which 343 has not too long ago contemplated lastly making playable). At this time, a little bit extra has seen the sunshine of day.





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