The subsequent Complete Warfare: Warhammer 3 patch ought to be arriving someday round October 18, and when it arrives, you’ll be able to anticipate a brand new doable endgame disaster for the large Immortal Empires mixed marketing campaign. Inventive Meeting has hinted that the fantasy technique recreation’s subsequent world-ending state of affairs will characteristic the Skaven in a roundabout way, which could fall properly in step with the best way the Warhammer world ended canonically a number of years in the past.
Within the patch notes for Complete Warfare: Warhammer III hotfix 2.1.2, Inventive Meeting notes that it expects to launch replace 2.2 on October 18, and gives a topline record of adjustments we are able to anticipate with that patch. It ought to repair the tip flip crash, for instance, and make some wanted enhancements to enemy AI and settlement battles.
It additionally says the patch will embrace a brand new endgame disaster, with the decidedly Skaven-y sounding “yes-yes” included as a word on that time.
For individuals who aren’t conversant in Immortal Empires, if you start a brand new marketing campaign, you may have the choice of choosing one or a number of endgame eventualities to set off at particular factors in your playthrough. These all are primarily based on attention-grabbing bits of Warhammer Finish Instances lore – there’s The Black Pyramid, A Grudge Too Far, Da Greatest Waagh!, The Wild Hunt, and Vampiric Ascension out there as choices proper now.
Usually, Immortal Empires will choose from one of many crises you’ve picked to find out the best way your marketing campaign winds up. Nevertheless, you too can go for ‘final disaster mode,’ which makes each chosen disaster set off collectively on the finish of your recreation.
Now, in Video games Workshop’s official Warhammer lore, the Previous World actually has come to an finish, and the Skaven helped carry that apocalypse about – mainly by blowing up the moon and inflicting warpstone-infused asteroids to rain down on the planet (wiping out the vast majority of the lizardmen within the course of).
It’s not exhausting to think about this sort of state of affairs in Immortal Empires – warpstone asteroids might present up in a approach that’s mechanically much like the daemonic portals within the Realms of Chaos marketing campaign in Complete Warhammer III.
Regardless of the case, we’ll discover out extra when replace 2.2 arrives subsequent month.