A number of teams of builders have departed CD Projekt Pink in recent times to kind their very own studios, and Darkish Passenger is the newest spin-off. The corporate simply introduced plans to create a Samurai-inspired journey sport primarily based in feudal Japan that includes cooperative and aggressive components.
Particulars are restricted right now. We don’t even know what the sport can be referred to as. The builders had been solely prepared to reveal the premise of what they’re working in direction of, in addition to some ideas the studio considers necessary to its success.
“We’ve gained expertise within the manufacturing of titles equivalent to The Witcher 3: Wild Hunt and Cyberpunk 2077. During the last 5 years, as a RealTime Warriors studio, we now have created tons of of animations, movie sequences, characters and worlds for the wants of Indie and AAA video games.”
An unspeakable evil has been unleashed
The studio’s touchdown web page goes on to elucidate that “We’re constructing an addictive, darkish world filled with secrets and techniques, uncommon characters and conflicts consuming the Land of the Rising Solar.”
The a number of paragraphs we now have to work with element hints that the sport will seemingly incorporate some fantasy components and maybe unnatural beings. The outline mentions “the shadow world” and “artifacts hiding extraordinary energy.” What precisely which means is as much as interpretation.
Additional feedback equivalent to characters “operating after arrows fired by different gamers, dynamically climbing flat partitions utilizing shuko claws or utilizing a yari spear as a pole to leap over obstacles.” Additional trace at fight filled with thrives that mere mortals are incapable of.
The large dangerous additionally has one thing attention-grabbing happening associated to mysticism or augmented energy that has allowed him to beat all the land. The antagonist, who’s presently unnamed, has the power to control the wills of others. Those that tried to “oppose him not solely failed, but in addition, in opposition to their will, joined his ranks.”
So that each one sounds effectively and good for a setting, however will the gameplay draw us in? The reply appears probably sure. Apart from the bits we famous about participant skills already, Darkish Passenger promotes customizable characters of which you’ll be able to modify the weapons, gear and abilities of.
You’ll tackle a playstyle of one thing between a samurai and a ninja. As you journey by means of the “darkish lands,” you’ll be capable of leap on metropolis rooftops, conceal in regards to the setting, and assault when the time is correct. You could be getting some Sekiro: Shadows Die Twice or fairly even Murderer’s Creed: Valhalla vibes, and so are we. Nonetheless, it’s too early to imagine something concrete in regards to the gameplay.
Carry your minions, er, associates
Darkish Passenger did share this although. There can be cooperative components the place you possibly can presumably twin with associates in your individual dojo. A couple of examples of weapons embrace katanas, tanto and wakizashi brief swords, kusarigama chains, shurikens, and kunai throwing knives. The builders place emphasis on the fight requiring each dexterity, ways and shut cooperation together with your comrades.
There’s additionally point out of “procedural options” for the extent design, which refers to variations in numerous playthroughs. For instance, you might even see completely different enemy varieties, completely different spawn areas, and areas might seem with format variations or be completely completely different. Some examples of procedurally generated video games embrace Remnant: From the Ashes, No Man’s Sky, Minecraft, Deep Rock Galactic, and simply the roguelike style generally.
It is going to seemingly be years earlier than any launch for this unnamed samurai sport that takes place in feudal Japan. Darkish Passenger will seemingly hold teasing us alongside the best way although, and we’ll present updates as accessible.