In case you have ever been round Roblox for any prolonged period of time, you’ll already be conversant in one of many recreation’s platform’s most well-known (or annoying) quirks: that each time a participant dies, there was once a infantile “oof” sound that was performed.
Right here it’s for individuals who have by no means heard it:
Earlier at present, tucked away of the tip of a sequence of bulletins about adjustments being made to Roblox’s asset retailer, was a press release from the corporate saying that the well-known sound has now needed to be faraway from Roblox fully, and has already been changed with a brand new “default”.
Associated to sounds, as a consequence of a licensing problem we’ve eliminated the “oof” sound from Roblox and have created a alternative default sound which launches at present.
If points over this sound impact sound familar, that’s as a result of this isn’t the primary time Roblox has run into issues with its use. The “oof” sound wasn’t made by anybody at Roblox; it was actually made by Tommy Tallarico, previously a online game composer and extra not too long ago CEO of the doomed Intellivision.
As we defined in 2020, when Tallarico first found Roblox’s use of the impact—initially made for the FPS Messiah, launched in 2000—he got here to an settlement with Roblox the place anybody constructing a Roblox recreation expertise must pay $1 (or 100 Robux) to have the ability to use the sound of their creation. Tallarico additionally agreed to “develop different paid sounds for Roblox”.
Clearly one thing has occurred to this association—both it expired or there was a disagreement, we’ve contacted Roblox for extra info—however regardless of the purpose for the sound’s removing, it’s a tragic day for long-time Roblox followers, who should bid farewell to a sound so synonymous with the sport you may hear it on playgrounds all over the world.