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Nordisk Video games acquired Supermassive – WholesGame

July 14, 2022
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Nordisk Film - Office - Outside

Picture credit score: Nordiskfilm.com.

Nordisk Video games has just lately accomplished the acquisition of Supermassive Video games which marks their first funding within the UK in addition to an general ninth addition to the corporate’s portfolio. Nordisk Video games beforehand already acquired a 30.7% stake of Supermassive in 2021.

Nordisk Video games staff holds a number of investments in varied European online game firms. Amongst others, Nordisk now totally owns Avalanche Studios, the developer of Simply Trigger and Mad Max video games. Moreover, Nordisk Video games additionally has partial possession of Uncooked Fury, the writer of Name of the Sea, in addition to MercurySteam, the creating studio behind Metroid: Samus Returns.

Pete Samuels, the CEO of Supermassive Video games, knowledgeable that it has been somewhat over a yr since Nordisk Video games made an preliminary funding in Supermassive Video games and their imaginative and prescient for the long run, and through that point, they’ve discovered that they share plenty of necessary values with Mikkel and his staff. He believed these values to be equally necessary to their current industrial companions who they’d proceed to assist.

He continued by saying that having had such a constructive expertise over the previous yr, it wasn’t a troublesome choice when Nordisk Video games wished to discover rising their funding.

Samuels additionally added that the corporate had an thrilling and impressive development technique for Supermassive Video games and Nordisk Video games possession solely enhanced that.

Pete Samuels concluded his assertion by saying that he was massively excited the place the partnership and the experience of Nordisk Video games would take them.

Mikkel Weider, the CEO of Nordisk Video games, mentioned that throughout the yr that the corporate labored alongside Supermassive staff, it’s been clear to him simply how a lot expertise was current, in addition to how a lot potential there was to additional develop the sorts of story and narrative-driven video games they excel at.

Weider concluded by saying that in buying 100% of the studio the corporate will be capable of enhance its assist to the staff, and most significantly, proceed the nice working relationship it has with them.



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