Citizen Sleeper, the cyberpunk life-sim RPG the place you roll cube to simulate the dual struggles of a corporate-owned artificial being on the run and in addition surviving underneath capitalism, is getting its first DLC. Known as Flux, it’s going to be out at no cost on July 28.
In Citizen Sleeper, the area station metropolis of Erlin’s Eye turns into your new house, which I simply typoed as “new hope” appropriately sufficient. Flux provides a brand new storyline by which refugees start arriving on the station, their ships the primary wave of a bigger flotilla. Because the station decides the best way to cope with this inflow of our bodies, placing a quarantine protocol into impact, you may get to know the crew of a ship known as the Climbing Briar. First its captain Eshe, whose story “will problem the participant to decide on the best way to cope with a rising disaster that would threaten your entire station”, after which Peake, who has “a plan to get a lot wanted aid by way of the quarantine to the refugee flotilla.”
Flux is the primary in a sequence of free expansions deliberate for Citizen Sleeper, with a linked story throughout them that expands on the setting of the Helion System. There might be two extra episodes, which the Citizen Sleeper roadmap (opens in new tab) has tentatively scheduled for launch in October and 2023 respectively. (The trailer’s description on YouTube (opens in new tab) suggests early February for episode three, although notes it is to be confirmed.)
In his Citizen Sleeper evaluation, a lovely member of the PC Gamer workforce named Jody Macgregor wrote, “Citizen Sleeper has a number of endings, a few of which allow you to proceed enjoying to seek out others. By the point I used to be executed I hadn’t seen any assault ships on hearth off the shoulder of Orion or C-beams glittering at midnight, however I had freed an AI from a merchandising machine, foiled a few company schemes to get toeholds on the station, and renovated a bar. I did not wish to depart, and I hit the credit thrice discovering a number of endings in a single playthrough.”