Haven has formally develop into a first-party PlayStation Studio as of in the present day, with the deal closing, and a brand new interview with studio head and co-founder Jade Raymond reveals that it’s already impressing the opposite inner PlayStation groups.
The studio’s work to lean on growing its sport utilizing the cloud has been the large factor drawing everybody’s consideration.
“One of many issues I’ve heard from numerous devs within the business in the course of the pandemic is that they’ve needed to actually develop their IT groups to assist all of the folks with a number of machines working from dwelling, and attempting to dial in on VPN and get entry.
We’ve zero IT within the studio as a result of we’ve automated the whole lot within the cloud. There are issues like that the place we’re already seeing the repay, and that’s why we’ve determined to take a position extra.”
That strategy has been the factor that reportedly bought Haven’s chief technical officer chatting with different groups inside PlayStation Studios about what Haven is doing.
Haven’s work, although not essentially concerning the cloud, has additionally attracted the eye of Mark Cerny, who’s reportedly collaborating with the studio because it continues to take a position closely into its R&D department.
“So [Mark Cerny] is among the most important causes we’re investing a lot in R&D, and on this very senior engineering group. It’s not simply tied to cloud but additionally some forward-thinking R&D.
I’m not capable of say an excessive amount of now, however that’s clearly one of many different issues that’s been an enormous attractor and is thrilling to our group with PlayStation.
After all Mark Cerny is sort of like a rockstar, too, so having the ability to collaborate with him is absolutely thrilling.”
You possibly can take a look at the complete interview for your self, right here.
Supply – [GamesIndustry.Biz]